The audiovisual engine behind this piece uses a digital adaptation of the "raster scanning" method. Raster scanning in the analog domain governed the spatial translation of a one-dimensional signal into a two-dimensional television image. For audiovisual artists, this provided a straightforward means of transducing an electronic audio signal into visual material or vice-versa.
The digital implementation initially ran into some unexpected limitations: the number of pixels onscreen for the duration of one frame significantly exceeds the number of audio samples played for the equivalent duration. However, I found the resulting distortions to be an especially interesting part of the process, eventually building the program for that which is about us
around the distortions from translating a digital sound to an image and back in this particular fashion. Much like That Which Pulls
, this piece develops in relation to points of harmonic resonance, but in this case we witness the sounds and images circling these resonances together.